inherit "/std/races/standard"; #include "light_defs.inc" void setup() { set_long("A green-scaled lizard-man.\n"); set_name("lizard-man"); set_light_limits(LIGHT_LIZARDMAN_LOW, LIGHT_LIZARDMAN_HIGH); reset_get(); set_limbs(3); } int query_underwater_breathing(object player) { return player->query_con()*30; } int query_swim_stamina(object player) { return player->query_con()*30; } // 3* default void set_racial_bonuses() { previous_object()->adjust_bonus_str(1); previous_object()->adjust_bonus_int(-1); } int query_skill_bonus(int lvl, string skill) { if (skill == "dex.stealth") return 20; return 0; } string query_desc(object ob) { switch((int)ob->query_gender()) { case 1 : return("A lizard-man.\n"); case 2 : return("A lizard-woman.\n"); case 3 : return("A bisexual lizard-man.\n"); default: return("An asexual lizard-man.\n"); } }