inherit "/obj/weapon"; void setup() { set_base_weapon("knife"); set_name("pocketknife"); add_alias("knife"); set_main_plural("pocketknives"); add_plural("knives"); set_short("Pocketknife"); set_long("This is an ordinary pocketknife. With age, the blade " "has become chipped and rusty. You try with all your " "might, but you can't seem to get the knife closed.\n"); }