inherit "/obj/weapon"; void setup() { set_base_weapon("polearm"); set_name("bec de corbin"); set_short("bec de corbin"); add_alias("bec"); add_alias("corbin"); set_long("This is a long pole-arm topped with a pick/beak-like blade.\n"); set_main_plural("bec de corbins"); add_plural("becs"); add_plural("corbins"); }