#include "path.h" inherit BASE; int query_kill_xp() { return 0; } void setup() { set_name("lich"); set_main_plural("liches"); set_short("Liche"); add_alias("liche"); set_long("You can see nothing but a dark cloak like area with glowing eyes that follow you as you move.\n"); set_guild("wizard"); set_level(15); set_al(200); set_str(10); set_int(19); set_wis(2); set_dex(15); set_con(25); set_cha(2); set_aggressive(1); set_thac0(15); set_kill_xp(0); set_max_gp(100); set_gp(100); add_property("magical",100); add_property("fire",-10); add_property("cold",110); add_property("undead",5); } void init() { add_attack_spell(30,"stinking cloud",({ "/std/spells/wizard/scloud.c","cast_spell",1})); add_attack_spell(50,"fumble",({ "/std/spells/wizard/fumble.c","cast_spell",1 })); ::init(); }