// Dwarven Newbie Area: Created By Mist Fall 1994 #include "path.h"; inherit ROOM+"baseroom.c"; void setup () { my_setup(); set_short("Realm of the Dwarf: The Pit"); set_zone("CAVE"); set_light(40); set_long("\n Relam of the Dwarf: The Pit\n\n" " You have come to the edge of a very deep and dark " "pit in the center of the cave floor. The pit covers " "almost all of the floor and would be a serious problem " "for you if it were not for the bridge that crosses " "over to the other side. From deep within the pit " "comes the sound of very fast moving water. There must " "be an underground river down there. There seems to be a " "ledge going northeast that leads to another tunnel " "in this vast cave network. There is the sound of " "rushing water coming from the tunnel to the south. " "\n\n"); add_item(({"pit"}),"The pit is very dark and deep and takes " "up most of the room. There is a small ledge that leads " "around to the east. From deep within the pit comes the " "sound of rushing water. " "\n\n"); add_item(({"bridge"}),"This bridge is made of ropes and wooden " "planks and is attached to poles that have been driven " "into the floor here. " "\n\n"); add_item(({"ledge"}),"The ledge goes around the pit to the " "east and can be used to get to the small tunnel in the " "east wall. " "\n\n"); add_item(({"rope","plank"}),"The ropes are tied around the " "planks in such a manner as to make a bridge that " "looks sturdy despite its age. The ropes are attached " "to poles at each end. " "\n\n"); add_item(({"pole"}),"The poles that hold the bridge up are " "driven into the floor here. It must have been a major " "job because the floor here is solid rock. " "\n\n"); add_item(({"floor"}),"The cave floor here is solid rock. " "\n\n"); add_exit("south",ROOM+"dwarf18","path"); add_exit("north",ROOM+"dwarf09","path"); add_exit("northeast",ROOM+"dwarf10","path"); add_clone(CHAR+"goblin.c",2); add_clone(CHAR+"cave_rat.c",1); }