#include "path.h" inherit HAVMAND+"jungle.c"; void setup() { set_long("\nIsle of Havmand : Jungle\n\n" "The trees are very thick here and the only way out is the way you came " "in. There is no way you could hack another path out. There is a fallen " "log here, but it is too heavy to move, even if you wanted to. " "\n\n"); add_item("log","A rotten branch has fallen from a tree and landed here. " "It is so rotten that when you touch it, it crumbles in your fingers. " "\n"); } void init() { add_exit("east",HAVMAND+"j22.c","path"); ::init(); }