#include "path.h" inherit ROOMS+"gen.c"; void setup(){my_setup(); set_short("Highlo : Forest Hill \n"); set_light(LIGHT); add_property("no_undead",1); set_long("Forest Hill. \n\n" "\n\n"); add_item(({"tree","trees","forest"}),TREE); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("south",ROOMS+"ken11.c","path"); add_exit("southeast",ROOMS+"ken10.c","path"); add_exit("east",ROOMS+"ken9.c","path"); }