#include "path.h" inherit "/std/outside"; void setup() { add_property("no_undead",1); set_light(LIGHT); set_short("Island of Maroek: Forest\n"); set_long("Island of Maroek: Forest Path\n\n" "In this section of the forest, the trees' leaves have become a little more sparse, " "allowing more light to filter to the ground. The path forks in almost every direction " "at this section of the forest. " "\n\n"); add_clone(CHAR+"recluse.c",2); add_exit("northeast",ROOMS+"half18.c","path"); add_exit("south",ROOMS+"half10.c","path"); add_exit("northwest",ROOMS+"half17.c","path"); add_exit("southwest",ROOMS+"half9.c","path"); }