#include "path.h" inherit "/std/outside.c"; void setup() { set_short("Clearing by river"); set_long("Clearing by river.\n\n" " You stand on the banks of Silverbreed. It's the " "lifegiving river sharing its food and water with the " "elves. Here lies the centre of their daily work and " "activities. From here you see a hut behind a big old " "oak to the west. You also notice a small path following " "the stream of Silverbreed to the west. \n\n"); set_light(80); add_item(({"tree","trees"})," The trees are huge, " "massive oaks standing steady on the ground. They give " "the village plenty safety just by their looks.\n"); add_item("river"," Silverbreed is the centre of life " "among these elvens. Its calm and glittering flow sure " "gives you a hint of the source for its name. Some of the " "glitter seems to come from the fishes idling around in the" "water. \n"); add_item("hut"," xxx\n"); add_exit("north",ROOMS+"f3.c","path"); add_exit("south",ROOMS+"f7.c","path"); add_exit("east",ROOMS+"j5.c","path"); add_exit("west",ROOMS+"d5.c","path"); }