#include "path.h" inherit ROOM+"baseroom"; void setup() { my_setup(); set_short("Realm of the Lizard : Swamp"); set_long("Realm of the Lizard : Swamp.\n\n" "You walk further along the winding path through the swamp. " "The trees are struggling to survive, living only off a poisonous swamp. " "The sun struggles to shine through the dense over hanging branches casting a gloom over you. " "The path makes a quick turn here to avoid plunging back into the murky spiteful swamp.\n\n"); set_light(80); add_exit("northeast",ROOMS"swamp13.c","path"); add_exit("northwest",ROOMS"swamp15.c","path"); }