#/d/newbie/human/rooms/v02.c map_prop (["no_undead":1,"location":"inside",]) timed_prop ([]) co_ord ({-2,-4,0,}) destables ({}) hidden_objects ({}) our_storeroom our_table "/d/newbie/human/rooms/SHOP_TABLE" storename "/d/newbie/human/rooms/storeroom.c" buy_mess ({"You buy $ob$ for $money$. ","$client$ buys $ob$. ",}) sell_mess ({"You sell $ob$ for $money$. ","$client$ sells $ob$. ",}) list_mess "$extra$" value_mess "The $ob$ is valued at $money$. " browse_mess "The $ob$ costs $money$, it looks like: $extra$" open_cond 1 other_shops ({}) market_data (["/baseobs/weapons/short_sword":({1000,3,0,0,10,0,}),"/baseobs/weapons/knife":({50,0,0,0,366,0,}),"/baseobs/armours/studded":({2000,0,0,0,339,0,}),"/d/newbie/human/obj/boots":({100,3,0,0,10,0,}),"/baseobs/armours/helmet":({800,0,0,2,406,0,}),"/baseobs/armours/med_shield":({700,0,0,2,813,0,}),"/baseobs/weapons/long_sword":({1500,0,0,0,339,0,}),"/baseobs/misc/torch":({50,0,0,2,10,0,}),"/baseobs/weapons/dagger":({200,6,0,1,10,0,}),"/d/newbie/human/armour/chainmail":({7500,2,0,0,10,0,}),"/baseobs/armours/cowl":({400,0,0,0,589,0,}),"/d/newbie/human/weapons/wood_axe":({100,4,0,0,10,0,}),"/baseobs/armours/cloak":({100,0,0,0,10,0,}),"/baseobs/armours/leather":({500,5,0,0,10,0,}),"/d/newbie/human/weapons/bastard_sword":({2500,2,0,0,10,0,}),]) race_prefs ([]) last_changed_price 157594163 handled_since_last 25 amount_sold 410954 amount_bought 131479 shop_type "general" stolen_modifier 33