// Muck-dweller... inherit "/obj/monster"; void setup() { set_name("muck-dweller"); add_adjective("dirty"); set_race("monster"); set_al(-20); set_random_stats(6, 18); set_short("muck-dweller"); set_level(1+random(2)); set_long("A dirty muck-dweller. It looks only vaguely humanoid.\n"); } /* setup() */