/* The example armour.. */ inherit "/obj/armour"; int query_shield() { return 1; } void setup() { /* THIS HAS TO BE THE FIRST LINE !!!! */ set_base_armour("buckler");/* Will set up most of the armour for you */ set_name("buckler"); /* The name is an identifier **/ set_short("buckler"); /* What the players see */ set_main_plural("bucklers"); /* What the the players see if there are more than one of that armour */ add_alias("shield"); /*see the bronzeplate.c for an explanation of add_alias and of add_plural */ add_plural("shields"); set_long("This is a small buckler-shield which can be fastened to the " "wrist.\n"); }