#include "path.h" inherit "/obj/monster"; string *colors = ({"scrawny","mangy","black","fat","albino","brown"}); void setup() { int i; i = random(sizeof(colors)); set_name("drole"); set_short("Drole"); set_long(" A wary "+colors[i]+" Drole. " "Short, squat and whiskery, the drole looks like a hairy brick. " "It seems to feed on insects and \"stuff\" it finds around here. " "A mouth full of sharp teeth seem to indicate that it's a match " "for most things round here. " "\n"); set_random_stats(2,5); load_chat(10, ({ 1,":squeeks", 1,":preens it's whiskers.", 1,":snuffles around in the dirt.", 1,":crunches through something disgusting." })); load_a_chat(100, ({ 1,":bites you!", 1,":chitters at you.", 1,":spits at you." })); set_level(i-3); }