inherit "/std/outside"; #include "path.h" void setup () { set_short("Macedonia: Shadow Valley"); set_light(40); set_long("Macedonia: Shadow Valley\n\n" " You are surrounded by dense plant life that has " "been growing in this area for several years now. " "The only sign of recent activity is the narrow path " "that leads to both the west and south. Sounds of " "animals coming from the west urge you to venture in " "that direction. " "\n\n"); add_item(({"plants","plant life"}),"With the sunlight very dim " "here, these plants are a little scarce. The few " "plants that grow here are rather green but have no " "blooms frowing on them.\n"); add_item("path","This path is a narrow dirt path made by the " "large amount of traveling through this forest.\n"); add_exit("south",VALLEY +"gnome17","path"); add_exit("west",VALLEY +"gnome10","path"); add_property("no_undead", 1); add_clone(NPC+"bandit.c",3); }