// Orc Newbie Area -- Coded by Thane Mist -- MM Domain #include "path.h" inherit CASTLE+"baseroom.c"; void setup() { ::my_setup(); set_short("Realm of the Orc: Throne Room"); set_light(80); set_long("\n Realm of the Orc: Throne Room.\n\n" " This large, brightly lit room was once the throne " "room for the ruler of this area. But now, time has " "taken a toll on the once elegant room. The furniture " "is all broken and rotting here on the floor. The " "carpeting has been burned and is now nothing more " "than ashes. The paintings on the walls have been " "cut and ripped apart, their elegant frames destroyed " "and thrown about in the room. The throne remains " "somewhat intact and looks if it has been in recent use. " "Up against the walls to the east and west are large " "fires that only worsen the already horrible smell " "that fills the air here. " "There are hallways to the east and south and a room " "to the east. " "\n\n"); add_item(({"furniture","paintings","frame","carpeting"})," The " "contents of this room have been totally destroyed. The " "remains of all the items that once filled this room are either " "rotting on the floor or burning in the fires.\n"); add_item("wall"," The walls are difficult to see for the fires. " "What you can see are just plain, empty walls. Anything of value " "has been taken away or destroyed. \n"); add_item("throne"," The throne is still in suprisingly good shape " "considering the condition of the rest of the room. Those that " "caused all of this destruction must have wanted to keep it " "for some reason.\n"); //NPC'S add_clone(CHAR+"chief",1); //exits add_exit("south",CASTLE +"orc11","door"); add_exit("east",CASTLE +"orc06","door"); add_exit("west",CASTLE +"orc04","door"); }