inherit "/std/races/standard"; #include "light_defs.inc" void setup() { set_long("A mighty Lord of the Undead.\n"); set_name("undead lord"); set_light_limits(0,200); reset_get(); } void set_racial_bonuses() { previous_object()->adjust_bonus_str(15); previous_object()->adjust_bonus_con(15); previous_object()->adjust_bonus_dex(15); previous_object()->adjust_bonus_int(15); previous_object()->adjust_bonus_wis(15); previous_object()->adjust_bonus_cha(15); } int query_skill_bonus(int lvl, string skill) { return 0; } string query_desc(object ob) { if((int)ob->query_gender() == 1) return "This fearsome creature is a Lord of the Underworld, dark and terrible.\n"; return "This fearsome creature is a Lord of the Underworld, dark and terrible.\n"; }