#include "path.h" inherit "/std/room"; void setup() { set_short("Lizard Domain: Underwater\n"); set_light(LIGHT); add_property("no_undead",1); set_long("Lizard Domain: Underwater\n\n" " This stretch of the lagoon is flanked to the North by the sharp cliffs " "which rise from the ocean and extend far above. The terrain makes it quite " "imposible for you to climb the rock face and severly limits your movement " "options. " "\n\n"); add_item("water","The water is crystal clear, as is most ocean water in the " "tropical regions of the world. \n"); add_item(({"face","cliff","rock face"}),"This cliff is verticle and extends high above the waves.\n"); add_item("waves","The waves move lazily above you from East to West.\n"); add_item("light","The sun above provides natural lighting beneath the surface " "of the waves.\n"); add_feel(({"sand","floor","ground"}),"The sand is very soft and worn from the " "continuous action of the waves.\n"); add_exit("southwest",WATER+"water9.c","path"); add_exit("south",WATER+"water10.c","path"); add_exit("southeast",WATER+"water11.c","path"); add_exit("east",WATER+"water13.c","path"); }