#include "path.h" inherit "std/room"; object board; void reset() { if(!board) { board = clone_object("obj/misc/board"); board->set_datafile("development"); board->move(this_object()); } } void setup() { set_light(80); set_short("Mud Development Office"); set_long( "You are in the Development Office of the mud. Maps and charts of the " "world adorn the panelled walls. Forms sit on a table near the door " "for registration of new projects.\n"); add_item("map", "Type 'list' to see available maps, and 'read' to look " "at one.\n"); add_exit("north",HEAVEN+"admin1.c","door"); } void dest_me() { if (board) board->dest_me(); ::dest_me(); }