inherit "obj/monster.c"; void setup() { set_name("owl"); set_short("Owl"); set_long("This is a very large, wise looking owl. It is mostly grey " "in color, and it is staring at you with wicked yellow eyes. You " "notice that its talons are sunk deep into the branch that " "it is currently sitting on.\n\n"); set_level(4); set_al(0); set_gender(random(2)+1); load_chat(40,({ 1, "The owl gives a small 'hoot' as it twists its head " "around, searching the area.", 1, "The owl moves further down the branch, shredding the bark " "of the branch as it does so.", })); }