#include "path.h" inherit HAVMAND+"jungle.c"; void setup() { set_long("\nIsle of Havmand : Jungle\n\n" "The jungle is so dense to the north and west that there is no way you " "could ever hack your way through in those directions. An interesting " "fungus is growing from the base of one of the trees here, but otherwise " "it just looks pretty much the same as the rest of the trees. " "\n\n"); add_item("fungus","A nasty poisonous looking toadstool, it looks like " "the sort of thing little people in fairy stories always use for houses. " "It has a red cap with white spots on, but you decide to leave it alone. " "\n"); } void init() { add_exit("south",HAVMAND+"p02.c","path"); add_exit("east",HAVMAND+"j20.c","path"); ::init(); }