#include "path.h" inherit ROOM+"baseroom"; void setup() { my_setup(); set_short("Realm of the Lizard : Swamp"); set_long("Realm of the Lizard : Swamp.\n\n" "You are standing on a muddy path winding through the swamp. " "It is dark here, the sun struggles to show through the dense, half dead trees. " "The trees struggle for there very existance against the malevolent poison of the nearby swamp.\n\n"); set_light(80); add_exit("southeast",ROOMS"swamp14.c","path"); add_exit("southwest",ROOMS"swamp16.c","path"); }