#include "path.h" inherit "/std/outside.c"; void setup() { set_short("Hut of Senchistillan"); set_long("Hut of Senchistillan.\n\n" " You've entered the small hut of Senchistillan. " "In its dimly lit center stands the Druid giving you a " "warm welcoming. All around the room hangs exotic herbs " "and potions spreading a delicate and aromatic smell. " "From here you clearly hear the pouring sound of SilverBreed " "blended with the fair tingling of clocks and birds. " "On the left side of the hut stands a desk with many " "peculiar knives and tools. \n"); set_light(80); add_item("river"," Silverbreed is the centre of life " "among these elvens. Its calm and glittering flow sure " "gives you a hint of the source for its name. Some of the " "glitter seems to come from the fishes idling around in the " "water. \n"); add_sound(({"clock","clocks","sound","birds"})," When you " "listen some closer to the sound you notice a certain harmony " "in it. Making every part of it as important for this " "astounding joy. You almost feel the nature spirit surround " "your soul in a warm breeze, sharing you a touch making you feel " "directly connected to the earth you're standing on. Even the " "birds suddenly seem to make sence and for a moment there, " "you're totally gone in the newly enlightened heart of yours. \n"); add_item(({"herbs","herb","potion","potions"})," The " "herbs and potions hanging on the wall all are perfectly " "set in a special order where the blue colors start and " "red end. Above every potion and herb you see small carvings " "giving them all a unique description. \n" "The sixteen different symbols are: \n" "a star, a snake, a bear, two hands shaking eachother, a harp, " "a oaktree, two eyes, a cat, a boar, a moon, a sun, " "a solareclipse, a leaf, a river, a fox and a fish. \n"); add_exit("east",ROOMS+"d5.c","door"); }