./"determines if a player is inputting to an input_to .DT in_input Discworld driver help in_input Name .SI 5 in_input() - determines if a player is inputting to an input_to .EI Synopsis .SI 5 int in_input(object default : F_THIS_OBJECT); .EI Description .SP 5 5 Returns 1 if the object is currently inputting to an input_to. .EP See also .SI 5 input_to(3) .EI