// Dwarven Newbie Area: Created By Mist Fall 1994 inherit "/std/room.c"; #include "path.h" void setup () { add_property("no_undead",1); set_short("Realm of the Dwarf: Cave"); set_zone("CAVE"); set_light(40); set_long("\n Realm of the Dwarf: Cave\n\n" " The cave has opened up and you are now able to " "stand upright. The floor is slippery from all of " "this water that is falling from above. You have to be " "careful not to fall down. The cave continues to the " "north and south. There is a small passageway leading " "off to the east. You almost miss a low passage to " "the southwest. " "\n\n"); add_item("floor","This is the cave floor. It looks very " "slippery due to all of the water. You might ought " "to watch your step. " "\n\n"); add_item("water","The water falls down onto the floor from " "somewhere above. It is causing the floor to be " "very slippery. " "\n\n"); add_item("cave","This is a cold, damp cave with very little " "light. Every step you make echos throughout it and " "sounds as if someone else is in here. " "\n\n"); add_feel("floor","The floor is slippery from the water that " "covers it. The hard rock that makes up the floor " "is not level, making the footing trecharous. " "\n\n"); add_exit("south",ROOM+"dwarf41","path"); add_exit("north",ROOM+"dwarf29","path"); add_exit("east",ROOM+"dwarf35","path"); add_exit("southwest",ROOM+"dwarf40","path"); add_clone(CHAR+"cave_rat.c",1); add_clone(CHAR+"drole.c",1); }