#include "path.h" inherit "/std/outside"; void setup() { add_property("no_undead",1); set_short("Realm of the Orc: Mountain Path"); set_light(40); set_long("\n Realm of the Orc: Mountain Path.\n\n" " The path here sinks in a bit as you step down. " "A quick look down reveals that the ground here is " "wet and getting somewhat muddy. The path continues up " "the mountain to the north and back down to the " "southeast." "\n\n"); add_item(({"ground","mud"}), " Hmmm, wet dirt equals 'muddy ground', interesting...*grin idiotically*\n\n"); add_exit("north",CASTLE +"orc33","path"); add_exit("southeast",CASTLE +"orc38","path"); }