#include "path.h" inherit "/std/room"; void setup() { set_short("Bedroom."); set_long("This was the family bedroom there is a very large bed to " "accomodate you in at one end and a largish wardrobe opposite " "it. The only other furniture in this room is a smallish dresser " "which was privately for use by your parents when you were younger. " "There is a your fathers sword..it used to be enchanted, but it's mystical " "glow seems to have gone over the time.\n"); add_property("no_undead",1); set_light(20); add_item("bed", "This is a large bed which you used to sleep in with the " "whole of your family. The old sheets have crumpled into dust.\n"); add_item("wardrobe", "This is a standard hand carved wardrobe of some value, " "since it was carved by Bocan, a name you remember for making " "fantasicly constructed furniture.\n"); add_item("dresser", "This is a small dresser by drow standards. It has " "various drawers and cupboards, of which many seem to be still " "locked.\n"); add_item("sword", "This was your fathers old long sword. The blade is " "well rusted but still seems fairly sharp.\n"); add_exit("down", PATH+"drow", "door"); }