#include "path.h" inherit "/std/newbieguild"; void setup() { add_property("no_undead",1); set_short("Realm of the Elf: Guild Room"); set_light(90); set_long("\n Realm of the Elf: Guild Room\n\n" " This brightly lit room is covered with sketches of famous " "elven adventurers who have gotten their start here.\n" "Diagrams scrawled on the walls show vital points of various " "beasts and hints on how to get killing blows. All in all , it's a very " "busy looking place.\n" "A small sign almost disappears into the clutter on the walls.\n" "\n\n"); add_item("sign","\nThe sign reads:\n" "+-----------------------------------------------------+\n" "| |\n" "| %^BOLD%^ Elven Adventurer's Guild%^RESET%^ |\n" "| |\n" "| 'cost' To find the XP cost to advance. |\n" "| 'advance' To advance your skills. |\n" "| 'info' To get some information. |\n" "| |\n" "| You cannot advance above level 5 here. |\n" "| |\n" "+-----------------------------------------------------+\n" "\n"); add_item(({"sketches","sketch"})," The sketches " "are very old. You are unable to make them out. \n\n"); add_item(({"diagrams","diagram"}),"The only one you can understand says " "\"If it'll kill you, it'll kill a Drow as well.\"\n"); add_exit("southeast",ROOM+"center.c","door"); }