#include "path.h" inherit "/std/outside.c"; void setup() { set_short("Forrest Path"); set_long("Forrest Path.\n\n" " You see here the border of the lovely meadow being " "the centre of the living in this part of the forest. " "The grass here has completely forgotten to be described." "\n"); set_light(80); add_item(({"tree","trees"})," The trees are of mixed " "type. Here and there stand an oak, making it all seem " "majestetic.\n"); add_item("oak"," When looking at it, you think you " "remember that your parents once told you of such fantastic " "oak. It was called Ygnarion, and held something called " "speaker of souls. The speaker, which is a carved wooden " "nut, was made and carried by the druid Ashandrillam. When " "he returned to his birthplace, after over 100 years of " "wandering, he placed the speaker in a great oak. No one " "ever found it and Ashandrillam disappeared right after he'd " "hidden then nut. Rumours say that the nut carried the gathered " "souls of animals and plants, which he saved from various " "horrible deaths. And that the carrier would be gifted the " "powers of all these.\n"); add_exit("north",ROOMS+"y23.c","path"); add_exit("southeast",ROOMS+"A25.c","path"); //mayhapp a climb tree with a nut somewhere ;) }