inherit "/obj/weapon"; void setup() { set_base_weapon("polearm"); set_name("guisarme-voulge"); set_short("guisarme-voulge"); add_alias("guisarme"); add_alias("voulge"); set_long("This polearm is a long pole tapering off with a modified " "axe blade and a back spike.\n"); set_main_plural("guisarme-voulges"); add_plural("guisarmes"); add_plural("voulges"); }