/* The feeling I've tried to picture is a combination of good (light, warmth peace, joy, contentment, happiness etc) with the chaotic nature of the sounds, birds, flowers, colors, etc. I see Chaotic Good as random acts of kindness. Striving for good but ... at random. Guilo Forgebane [The Bearded One] */ inherit "/std/sacroom"; void setup() { set_light(80); add_property("no_clean_up",1); set_short("%^BOLD%^GREEN%^Crylian Forest : Shrine of Chaotic Good%^RESET%^"); set_long("\n%^BOLD%^GREEN%^Crylian Forest : Shrine of Chaotic Good%^RESET%^\n\n" " Light and warmth coupled with the sound of birds chirping and " "animals scurring about greet you as you enter this wooded area. " "Wildflowers grow in abundance in and around the trees and paths. " " Sunlight filters through the leaves and glints off the water of " "a myriad of streams and small pools. You can't help but feel " "complete contentment and peace. Your thoughts begin to drift " "and sway to the rhythm of the nature around you. In the heart " "of this wooded center of joy and peace is an altar.\n" "\n"); add_smell(({"flowers","wildflowers"}), " The purfume of a thousand varieties of flowers greet your " "senses with a confusing blend of sweetness and strength. Your " "head begins to swim in its overpowering fragrance.\n" "\n"); add_feel(({"light","warmth"}), " The light is bright but not painfully so. It is warm, " "comforting and uplifting. You feel at peace with the world " "even though the myriad of sounds and lights adds some confusion " "to the world.\n" "\n"); add_sound(({"chirping","bird","birds"}), " The birds let out a joyous song of peace. There are " "thousands of different sounds filling the air and lending a " "kind of chaotic, confusing feeling to the shrine.\n" "\n"); add_sound(({"animals","animal","scurrying"}), " Forest animals of all shapes and sizes scurry and run " "through the trees and across the paths of this joyous place.\n" "\n"); add_item(({"light"}), " The sunlight streaming through the leaves of the trees is " "bright and warm, filling you with peace and contentment. You " "wish you could stay here forever.\n" "\n"); add_item(({"bird","birds"}), " The thousands of different types of birds flit among the " "trees in a playful game of tag. Their colors clash and blend " "with the surrounding leaves in a confusing array of light and " "sound.\n" "\n"); add_item(({"animal","animals"}), " These are common woodland animals but you notice both " "predator and prey playing together among the trees and paths. " "It seems only peace and joy rule here.\n" "\n"); add_item(({"flower","flowers","wildflower","wildflowers"}), " The flowers provide a thick carpet of colors and hues. They " "blend and contrast with the surrounding forest in random " "splashes of color.\n" "\n"); add_item(({"trees"}), " This area is not heavily wooded but the trees are many and " "large. They provide grateful shade to the animals and people " "who come here to worship Hokemj.\n" "\n"); add_item(({"water","stream","streams","pool","pools"}), " Water flows freely among the trees and paths of the area. " "It splashes and flows playfully over the sand and rocks. You " "bend down to try some and find it cool and refreshing.\n" "\n"); set_god_here("hokemj"); //add_exit("northwest","/d/of/n_forest/paths/path15.c","path"); } /* setup */