//COBRA #include "path.h" inherit CASTLE+"baseroom.c"; void setup() { my_setup(); add_property("no_undead",1); set_short("Realm of the Orc: Staircase"); set_light(40); set_long("\n Realm of the Orc: Staircase.\n\n" " You are on the path leading up to the Tower of " "Grishnath. The path is solid dirt but you can see some " "footprints on the ground. Over your head you discover that " "a mountain ledge gives you some protection from the tower. " "\n\n"); add_item(({"path", "stairs"}), "This path is leading up to the " "Tower and down from the Tower. " "The path here is covered with " "dirt, but you can see that it is " "roughly made.\n"); add_item("tower", "You turn your eyes to the tower and you know " "you're looking upon the Tower of Grishnath, " "home of morbid creatures that haunted your " "childhood.\n"); add_exit("north",CASTLE +"orc23","path"); add_exit("east",CASTLE +"orc26","path"); set_zone("staircase"); }//end setup