#include "path.h" inherit "/std/outside"; void setup() { set_short("Lizard's Island: Beach\n"); set_light(LIGHT); add_property("no_undead",1); set_long("Lizard's Island: Beach\n\n" " This is the deepest part of the small jungle on this island. To the East, you " "can just make out a beach through the plants, and to the South is a better lit " "section of the forest. You nearly miss a small cave to the Northwest, but some " "sort of a snorting sound comes from where it lies hidden in the recess of a cliff. " "\n\n"); add_item("shells","These shells are common all over the island and are frail to " "the touch.\n"); add_item("sun","The sun beats down from above. It feels good to a lizard, such " "as yourself.\n"); add_feel(({"sand","floor","ground"}),"The ground is very hot, and the sand hot " "to the touch of your feet.\n"); add_item("cave","The cave is dark and you cannot see very far into it from here. " "Some sort of snorting sound can be heard within. \n"); add_sound(({"snort","sound","pig","snorting"}),"The snorting sounds come from the " "cave within the recess of the cliff. They sound almost pig-like.\n"); add_item(({"cliff","recess"}),"The cliffs here are far too steep to climb and the " "one directly to the Northwest has a deep recess in which a cave is nestled.\n"); add_exit("east",ROOMS+"liz9.c","path"); add_exit("south",ROOMS+"liz6.c","path"); add_exit("cave",CAVE+"cave1.c","path"); }