inherit "/std/outside"; #include "path.h" void setup () { set_short("Macedonia: Town Square"); set_light(40); set_long("Macedonia: Town Square\n\n" " Town square is located directly in the center of " "the village of Macedonia. From here there is a " "narrow path that leads east and west in between " "two rows of buildings. These rows of buildings, " "which are to the north and south, appear to form " "a circle, with enough of a segment removed to allow " "traffic to flow along the path. Built in the center " "of town, there is a large sculpture of a gnomish " "adventurer. This sculpture adds a perfect touch to " "the beauty of the village. " "You see a temple to the northwest." "\n\n"); add_exit("south",VALLEY+"tavern.c","path"); add_exit("north",VALLEY+"smithy.c","path"); add_exit("east",VALLEY +"gnome15","path"); add_exit("west",VALLEY +"gnome13","path"); add_exit("southwest",VALLEY+"shop.c","path"); add_exit("northwest", VALLEY+"raiseroom.c","path"); add_exit("northeast",VALLEY+"hall.c","path"); add_exit("southeast",VALLEY+"guildroom.c","path"); add_clone(MISC+"statue.c",1); add_clone(NPC+"makayla.c",1); }