#include "path.h" inherit "/std/outside"; void setup() { set_short("The Elven Forest \n"); set_light(LIGHT); add_property("no_undead",1); set_long("The Elven Forest. \n\n" " Scents of flowers and greenery drift to you as you walk through the forest." " It is a beautiful place and you remember all sorts " "of things from your childhood in this forest that brings " "a smile to your face. Why even in this area sitting on an " "old treestump was where you recieved your first kiss." "\n\n"); add_item(({"tree","trees","forest"}),TREE); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("northwest",ROOMS+"elf3.c","path"); add_exit("south",ROOMS+"storeroom.c","hidden"); add_exit("southeast",ROOMS+"elf13.c","path"); add_clone(CHAR+"squirrel.c",1); add_clone(CHAR+"rabbit.c",2); }