#include "path.h" inherit "obj/monster"; void init() { ::init(); } void setup() { set_name("leader"); add_alias("elf"); add_alias("Captive"); add_alias("captive"); add_alias("Elf"); set_short("captive Leader"); set_gender(random(2)+1); set_long(" The leader of the captives stands before you, " +this_object()->query_possessive()+" delicate elfin " "features hardening as " +this_object()->query_pronoun()+" stares at you with hate " "and distrust. " +capitalize(this_object()->query_possessive())+" armour and " "clothes " "are in excellent shape, although they are slightly too big " "for " +this_object()->query_possessive()+" slight frame; the " "poor fool " +this_object()->query_pronoun()+" killed for them in this " "maze of a prison has no need for them now. " +capitalize(this_object()->query_pronoun())+" crosses " +this_object()->query_possessive()+" arms in front of " +this_object()->query_possessive()+" chest, awaiting your " "next move." "\n\n"); set_main_plural("Captive Leaders"); set_race("elf"); set_guild("fighter"); set_random_stats(10,15); set_aggressive(0); set_level(6+random(3)); set_wimpy(0); set_align(-1500); set_ethics(-1000); adjust_money(random(30),"silver"); clone_object(WEAPON+"scimitar.c")->move(this_object()); this_object()->init_equip(); clone_object(ARMOUR+"chainmail.c")->move(this_object()); this_object()->init_equip(); clone_object(ITEM+"shackles.c")->move(this_object()); add_language("elf"); do_command("speak elf"); load_chat(30,({ 1, ":scoffs.", 1, "' The drow will need to do much more than this to break my spirit.", 1, ":sneers at you with utter disgust.", 1, "'We shall escape. We prefer to do it without killing you, " "but that is your option.\n", 1, "'Your people shan't be safe here for long.\n", 1, "'I have freed most of the captives. They are gathering " "reinforcements for an attack.", 1, "'You are hardly even a challenge for me." })); load_a_chat(25, ({ 1, ":points at you, and then at the exit.", 1, ":draws blood.", 1, ":gracefully dodges your clumsy attacks.", 1, "'Aaah, so you've come to fight the weak and oppressed. So noble.", 1, ":spits at your feet.", 1,":taunts you, confident in "+this_object()->query_possessive()+" strength.", 1,"'I have not endured this prison to be killed by you.", })); }