#include "path.h" inherit "/obj/monster"; void setup() { add_alias("captive"); add_alias("Captive"); add_alias("elf"); set_name("captive"); set_short("Elf Captive"); set_long(" A slight elf with stooped shoulders stops his sobbing " "long enough to notice you. His skin stretches tightly " "against his skin showing the outline of his gaunt face " "and his lack of food. Clothes that once fit him hang " "loosely off his frame.\n"); set_main_plural("captives"); set_gender(1); set_race("elf"); set_guild("cleric"); set_random_stats(5, 10); set_level(4); set_max_hp(20); set_align(-1000); set_ethics(500); set_al(random(-100)); clone_object(OBJ+"dagger.c")->move(this_object()); clone_object(ARM+"leather.c")->move(this_object()); do_command("equip"); clone_object(ITEM+"shackles.c")->move(this_object()); add_language("elf"); do_command("speak elf"); load_chat(25, ({ 1, ":snivels unattractively.", 1, ":shows you a small portrait of his wife and four children.", 1, "'Please save me! I could learn to become drow!", 1, "'A crumb of bread or sip of water, I beg of you...", 1, ":apologizes profusely for anything he's ever done to wrong you.", 1, ":appeals to whatever kindness you might have.", 1, ":sighs heavily.", 1, ":clutches at your leg." })); load_a_chat(30, ({ 1, "'By the grace of Tymora, have you no heart?", 1, ":sobs weakly.", 1, ":hugs both your knees, tears streaming down his face.", 1, "'Please refrain -- I am weak.", 1, ":tries to persuade you to end your attack.", 1, ":drops to one knee and begs for mercy." })); } /* setup() */