#include "path.h" inherit "obj/monster"; void setup() { set_name("captive"); add_alias("dwarf"); add_alias("Captive"); set_short("Dwarf Captive"); set_long(" Thin wrinkles of worry and fear line the small dwarf's " "face as he warily eyes you over and awaits further insult. " "Torn rags, tied together, form some semblance of a garment. " "The bedraggled beard and hopeless eyes bespeak that the " "time this dwarf has spent here has worn him down greatly.\n"); set_main_plural("Captives"); set_gender(1); set_race("dwarf"); set_guild("fighter"); set_random_stats(10,13); set_aggressive(0); set_level(4); set_max_hp(15); set_wimpy(0); set_al(0); //set_kill_xp(400); set_align(-500); set_ethics(-1000); clone_object(OBJ+"dagger.c")->move(this_object()); this_object()->init_equip(); clone_object(ITEM+"shackles.c")->move(this_object()); add_language("dwarf"); do_command("speak dwarf"); load_chat(30,({ 1, ":shudders in horror.", 1, ":stares blankly at your feet.", 1, ":faints from fatigue and lack of food.", 1, ":stands unsteadily, leaning on the walls for support.", 1, ":looks around with eyes void of hope.", 1, "'Kill me -- I have no power to live or fight any longer.", 1, ":trembles from all he has endured.", 1,":sighs with a broken spirit and heavy heart." })); load_a_chat(25, ({ 1, "'If this is the future of the drow race, the surface " "can rest easily.", 1, ":breathes raspily, gasping for air.", 1, ":screams in pain and clutches his heart.", 1, "'My god, does the terror never end?", 1, "'I have no spirit with which to fight you.", 1,"'Leave me be. I pose you no threat." })); }