/* The example armour.. */ inherit "/obj/armour"; void setup() { /* THIS HAS TO BE THE FIRST LINE !!!! */ set_base_armour("chainmail"); /* Will set up most of the armour for you */ set_name("chainmail"); /* The name is an identifier **/ set_short("sparkling green chainmail"); /* What the players see */ set_main_plural("chainmails"); /* What the the players see if there are more than one of that armour */ set_long("This is a emerald green sparkling chainmail shirt. " "It is made from some unkown metal and it is very ancient. " "When the light hits it right you think you see Lizard-men " "fighting in a great battle.\n\n"); }