#include "path.h" inherit FORESTROOM; void setup() { set_light(60); add_property("no_undead",1); set_short("Realm of the Elf: High Forest Edge"); set_long("\n Realm of the Elf: High Forest Edge.\n\n" " You are close to the edge of the High Forest. The " "trees are taller and the vegitation more dense to the west." "\n\n"); add_item("tree","The trees are covering the sky above you.\n"); add_item("vegetation","The vegetation to the west consists of scrubbery, " "and tall trees.\n"); add_item("forest", "The forest seems to be inhabited by lots of wildlife. " "Everywhere you look, you see small animals moving around.\n"); add_exit("west", ROOM+"fo10", "road"); add_exit("south", ROOM+"fo16", "road"); }