#include "path.h" inherit HAVMAND+"track.c"; void setup() { set_long("\nIsle of Havmand : Track\n\n" "This seems to be as far south as you can go on this little dirt track. " "It just sort of ends at the edge to the jungle. To the west you can " "see a gate in the castle wall, but it doesn't look as if it's had much " "use in a long, long time. " "\n\n"); add_item("gate","Its difficult to see from here, but it looks like " "its made from very solid wood with steel bands across it.\n"); } void init() { add_exit("north",HAVMAND+"t08.c","path"); add_exit("west",HAVMAND+"g00.c","path"); add_exit("east",HAVMAND+"j15.c","path"); ::init(); }