/* The example armour.. */ inherit "/obj/armour"; void setup() { /* THIS HAS TO BE THE FIRST LINE !!!! */ set_base_armour("ring");/*Will set up most of the armour for you */ set_name("ring"); /* The name is an identifier **/ set_short("ring"); /* What the players see */ set_main_plural("rings"); set_long("This is a small garnet ring.\n"); }