// Orc Newbie Area -- Coded by Thane Mist -- MM Domain #include "path.h" inherit CASTLE+"baseroom.c"; void setup() { ::my_setup(); set_short("Realm of the Orc: Hallway"); set_light(40); set_long("\n Realm of the Orc: Hallway.\n\n" " The stone floor is the only thing in this place " "that is still intact. The walls have been gouged " "by some form of sharp weapon, the tapestries that " "once hung here are nothing but tatters of canvas " "that litter the room, and the bones of some deceased " "creature rest against the walls. It is beginning to " "look like this tower was taken by some hostile and " "cruel force. The hallway continues to the east and " "opens up into the entrance chamber to the west. " "\n\n"); add_item(({"remains","bones","creature"})," The pile of bones " "is quite large and you now believe it to be more than one " "creature.\n"); add_item("floor"," The floor is littered with the remains of " "some poor creatures and scraps of canvas.\n"); add_item(({"scrap","canvas"})," The scraps of canvas are all that " "remain of the paintings that once hung in this grand " "hallway.\n"); add_item(({"wall","tapestries"})," The walls that were once " "adorned with tapestries are now covered with dried blood and " "marks left by the bite of some blade. The remains of the " "tapestries are now just piles of torn canvas in the floor.\n"); add_exit("east",CASTLE +"orc17","door"); add_exit("west",CASTLE +"orc15","door"); }