//Ljen nov -96 inherit"/std/room"; #include "path.h" object drow, rat; void setup() { set_light(50); set_short("Drow tunnel"); set_long(" The narrow tunnel continues, but the sound is getting" " louder and louder. Here you can also see traces of a kinda" " camp. But there is also various instruments for torturing" " people... You are starting to wonder what this is all about," " with the sound and now the instruments.. But it seems like" " you have come too late.. The drows in here look like they" " are pretty satisfied with whatever they have done." " But they definately don't like that you have come here" " to disturb them! \n"); add_item("wall", "You can't see much, but it seems like they are of" " some kind of black rock. Water is dripping slowly down.\n"); add_item("instrument", " Various items for causing others pain." " They seem well-used.. Full of bloodstains and gruesome" " you would rather not touch them. \n"); add_clone(NPC+"drow.c", 2); add_clone(NPC+"rat.c", 1); add_exit("southwest", DROWS+"f3.c", "path"); add_exit("east", DROWS+"h2.c", "path"); }