// Minotaur... inherit "/obj/monster"; void setup() { set_name("minotaur"); add_adjective("brutal"); add_adjective("big"); set_race("troll"); set_level(7+random(6)); set_wimpy(0); set_random_stats(6, 18); set_al(50); set_short("big minotaur"); set_main_plural("big minotaurs"); set_long( "This is a big ox-like humanoid. It seems that it wants to " "challenge you to a fight. It looks incredibly brutal however, " "so you might be better off swallowing your pride and bother " "somebody else.\n"); load_chat(10, ({ 1, "'Ghutt upp wuppun, un fuut.", 1, "'Luttschee huw good yuu arch in cumbutt.", 1, "'Grub uurch archmch and fuut, suckur!", 1, ":twirls it's axe.", 1, ":roars a challenge to $lname$", })); load_a_chat(20, ({ 1, "'Funnnulii a fuut!", 1, "'Juur bruuv!", 1, "'Juur suun dudd! HU!", })); new("/baseobs/weapons/hand_axe")->move(this_object()); set_join_fight_mess("A minotaur happily exclaims: A FUUT!.\n"); add_triggered_action("bing2", "event_death", this_object(), "death"); this_object()->init_equip(); } /* setup() */