// Catoblepas...in the swamp... inherit "/obj/monster"; void setup() { set_name("catoblepas"); add_adjective("large"); set_race("monster"); //set_class("fighter"); set_al(100); set_random_stats(6, 18); set_level(7+random(6)); set_wimpy(0); set_short("a catoblepas"); set_main_plural("catoblepases"); set_join_fight_mess("Hearing sounds the catoblepas " "lumbers into the fray.\n"); add_triggered_action("bing2", "event_death", this_object(), "death"); set_long("The catoblepas walks with it's head raking the ground, " "so it probably can't see you with all the vegetation here. This is " "a good thing, for rumor goes it can kill you simply by looking at " "you. If you attack it just might raise its head.\n"); load_chat(10, ({ 1, ":raises its head slightly, but the neck is luckily to weak.", 1, ":walks around with its head held low.", })); load_a_chat(30, ({ 1, ":strikes you with its tail.", 1, ":raises its head slightly trying to get a glimpse of you.", })); // ob->add_attack("gaze", 0 , 1, 3000, 0, 0, "magic"); } /* setup() */