#include "path.h" inherit "/std/outside"; void setup() { set_short("Hidden Path"); set_light(LIGHT); add_property("no_undead",1); set_long("Hidden Path. \n\n" " There is a sense of evil coming almost directly from your north. The evil " "is pounding your senses as if you could see it, hear it, smell it even." "\n\n"); add_item(({"tree","trees","forest"}),TREE); add_sound(({"birds","wildlife","bird","songs"}),BIRDS); add_feel(({"ground","dirt","floor"}),GROUND); add_exit("southeast",ROOMS+"hp9.c","hidden"); add_exit("northwest",ROOMS+"hp7.c","hidden"); add_clone(CHAR+"wood_imp.c",3); }