#include "path.h" inherit HAVMAND+"track.c"; void setup() { set_long("\nIsle of Havmand : Track\n\n" "You are on a small dirt track separating a tiny collection of " "hovels from a deep and imposing jungle. The whole place looks to be " "deserted but you decide to keep a sharp lookout just in case it isn't. " "On one side of the track you see a pair of small birds enjoying a dust " "bath, but they fly away when you try to get a closer look at them. " "\n\n"); add_item(({"bird","birds"}),"Two small black birds enjoying a dust bath. " "They are unfamiliar to you. \n"); } void init() { add_exit("north",HAVMAND+"t04.c","path"); add_exit("south",HAVMAND+"t06.c","path"); add_exit("west",HAVMAND+"v03.c","path"); add_exit("east",HAVMAND+"j09.c","path"); ::init(); }