/* A temple for raising.. * Needs money to work... * Inherits /std/raiseroom.c that uses the bank-handler to handle accounts. * Baldrick. */ #include "path.h" inherit "/std/raiseroom"; object helper; void setup() { set_helper_name("Alana"); set_short("Island of Maroek: Raiseroom"); set_save_file(file_name(this_object())); set_long("\nIsland of Maroek: Raiseroom.\n\n" " This small chapel is for the brave halflings defeated in battle to come for a " "second chance. The room is peaceful atmosphere of this building is that of peace and " "tranquility. You feel totally at ease here. There is also a sign on the wall beside " "the alter in the center of the chapel. Oddly enough humans tend to the needs of the " "sick, injured, and the dead.\n"); set_percentage(100); set_light(60); add_smell(({"air","room","here"}),"The room has the sweet smell of incense in the air.\n"); add_item("alter","The altar is made of fine oak and stands three feet high. Candles adorn " "the sides of the altar, adding light to this dim atmosphere.\n"); add_item(({"candle","candles","light"}),"The candles are barely sufficient to light the " "small room, but add to the feeling of mystery surrounding the mysterious healers that " "work their miracles here.\n"); add_item(({"healer","healers","alana"}),"Healers walk to and fro in this room. Obviously " "talented, Alana stands overseeing all that is done in the room. Her eyes a pale green " "and long strands of red hair occasionaly slip from her hooded robe as she goes about " "her duties here.\n"); add_sign("+------------------------------+\n" "| |\n" "| Island of Maroek: Raiseroom |\n" "|If dead, type 'raise <player>'|\n" "+------------------------------+" "\n\n"); add_exit("west",ROOMS+"half5.c","door"); } void reset() { if (!helper) { helper = clone_object("/baseobs/monsters/healer"); helper->move(this_object()); } helper->set_name("alana"); helper->set_gender(2); helper->set_short("Alana"); helper->set_long("A slender young woman, Alana's form is mostle hidden beneath her" "hooded robe. From what you can see though, she is unearthly beautiful, with pale green " "eyes and strands or red hair straying from beneath her robe. She seems almost too " "young to have such a serious duty, but she handles it quite well.\n"); } /* void reset */ void dest_me() { if (helper) helper->dest_me(); ::dest_me(); } /* void dest me */