ammo.c - base missile type object quiver.c - needed for missile storage table.c - Will go in /table/something.c Keeps stats of all ranged weapons shoot.c - Base object for all the launched weapons. throw.c - Base object for all the thrown weapons. ammo_sh.c - Shadow that will do damage to the PCs when they move. broken_arrow.c and broken_bolt.c - Selfexplain. Not saceable. READ THE BOW_DOC.TXT BEFORE TO DO ANY.